Solo run baseline
Solo players carry cubes one at a time and search cabinets individually. The Escape Time Estimator assumes a solo Skill multiplier of 1.0 (Standard) and 1.6 (Beginner).
Co-op split job
One player scouts and carries cubes, another hunts cabinets. Regroup before engaging The Locust and the EXIT door.
Diminishing returns
Beyond three players the per-player contribution falls off because only one player carries the Keycard and one interacts with the EXIT door prompts.
Death respawn
If a co-op member dies, they return to the main lobby and re-enter the run. The Keycard can drop to the floor for any teammate to pick up.
Video References